126,99 €
Physics for Game Programmers
Physics for Game Programmers
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Physics for Game Programmers
Physics for Game Programmers
El. knyga:
126,99 €
This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats.

Physics for Game Programmers (e-book) (used book) | bookbook.eu

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This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats.

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  • Author: Grant Palmer
  • Publisher:
  • Year: 2005
  • Pages: 458
  • ISBN: 9781430200215
  • ISBN-10: 1430200219
  • ISBN-13: 9781430200215
  • Format: PDF
  • Language: English English

This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats.

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