71,39 €
Interactive systems and affective science
Interactive systems and affective science
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Interactive systems and affective science
Interactive systems and affective science
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71,39 €
Master's Thesis from the year 2012 in the subject Psychology - Cognition, grade: 2, University of Vienna, course: Cognitive Science, language: English, abstract: This thesis investigates a recent form of digital narrative, known as interactive drama. One of the main attractions of narratives, independent of the medium in which they are presented, is that they elicit emotional response in their audiences. They have an affective impact. In this work I argue that an interactive drama, based on a m…
  • Publisher:
  • Year: 2013
  • Pages: 112
  • ISBN: 9783656524397
  • ISBN-10: 3656524394
  • ISBN-13: 9783656524397
  • Format: PDF
  • Language: English

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Master's Thesis from the year 2012 in the subject Psychology - Cognition, grade: 2, University of Vienna, course: Cognitive Science, language: English, abstract: This thesis investigates a recent form of digital narrative, known as interactive drama. One of the main attractions of narratives, independent of the medium in which they are presented, is that they elicit emotional response in their audiences. They have an affective impact. In this work I argue that an interactive drama, based on a model of the user's affective state, should be able to provide a truly immersive user experience.

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  • Author: Simon Mayr
  • Publisher:
  • Year: 2013
  • Pages: 112
  • ISBN: 9783656524397
  • ISBN-10: 3656524394
  • ISBN-13: 9783656524397
  • Format: PDF
  • Language: English English

Master's Thesis from the year 2012 in the subject Psychology - Cognition, grade: 2, University of Vienna, course: Cognitive Science, language: English, abstract: This thesis investigates a recent form of digital narrative, known as interactive drama. One of the main attractions of narratives, independent of the medium in which they are presented, is that they elicit emotional response in their audiences. They have an affective impact. In this work I argue that an interactive drama, based on a model of the user's affective state, should be able to provide a truly immersive user experience.

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