31,31 €
34,79 €
-10% with code: EXTRA
Wolf's Quest
Wolf's Quest
31,31
34,79 €
  • We will send in 10–14 business days.
A feral child named Wolf is being raised by wolves deep in the forest until he is suddenly whisked away to a subterranean netherworld by the Tuatha De Danann; a strange and elusive race. In this otherworldly realm, where mortal time moves imperceptibly quickly, these 'ever-living ones' raise and train the boy for their own ends; returning a formidable stealth-warrior, back to the world of men. In Wolf's absence, Ireland has become a more dangerous place, as the Vikings strive to gain control of…
34.79
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Wolf's Quest (e-book) (used book) | Don Baldwin | bookbook.eu

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A feral child named Wolf is being raised by wolves deep in the forest until he is suddenly whisked away to a subterranean netherworld by the Tuatha De Danann; a strange and elusive race. In this otherworldly realm, where mortal time moves imperceptibly quickly, these 'ever-living ones' raise and train the boy for their own ends; returning a formidable stealth-warrior, back to the world of men.

In Wolf's absence, Ireland has become a more dangerous place, as the Vikings strive to gain control of the country. But a young southern commander called Brian Boru and his enigmatic counsellor, Amergen, mean to thwart the Vikings' plans. But they desperately need Wolf's particular set of skills for a perilous mission deep into enemy territory. They set a trap to ensnare Wolf and his daring band of Rangers.

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A feral child named Wolf is being raised by wolves deep in the forest until he is suddenly whisked away to a subterranean netherworld by the Tuatha De Danann; a strange and elusive race. In this otherworldly realm, where mortal time moves imperceptibly quickly, these 'ever-living ones' raise and train the boy for their own ends; returning a formidable stealth-warrior, back to the world of men.

In Wolf's absence, Ireland has become a more dangerous place, as the Vikings strive to gain control of the country. But a young southern commander called Brian Boru and his enigmatic counsellor, Amergen, mean to thwart the Vikings' plans. But they desperately need Wolf's particular set of skills for a perilous mission deep into enemy territory. They set a trap to ensnare Wolf and his daring band of Rangers.

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