92,69 €
102,99 €
-10% with code: EXTRA
Video Games and the Mind
Video Games and the Mind
92,69
102,99 €
  • We will send in 10–14 business days.
Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming--the video game experience itself--and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers v…
  • Publisher:
  • ISBN-10: 0786499095
  • ISBN-13: 9780786499090
  • Format: 17.5 x 25.2 x 1.8 cm, softcover
  • Language: English
  • SAVE -10% with code: EXTRA

Video Games and the Mind (e-book) (used book) | bookbook.eu

Reviews

(4.00 Goodreads rating)

Description

Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming--the video game experience itself--and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.

EXTRA 10 % discount with code: EXTRA

92,69
102,99 €
We will send in 10–14 business days.

The promotion ends in 17d.18:00:52

The discount code is valid when purchasing from 10 €. Discounts do not stack.

Log in and for this item
you will receive 1,03 Book Euros!?
  • Publisher:
  • ISBN-10: 0786499095
  • ISBN-13: 9780786499090
  • Format: 17.5 x 25.2 x 1.8 cm, softcover
  • Language: English English

Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming--the video game experience itself--and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.

Reviews

  • No reviews
0 customers have rated this item.
5
0%
4
0%
3
0%
2
0%
1
0%
(will not be displayed)