459,53 €
510,59 €
-10% with code: EXTRA
Transforming Gaming and Computer Simulation Technologies across Industries
Transforming Gaming and Computer Simulation Technologies across Industries
459,53
510,59 €
  • We will send in 10–14 business days.
In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage acr…
  • Publisher:
  • Year: 2016
  • Pages: 328
  • ISBN-10: 1522518177
  • ISBN-13: 9781522518174
  • Format: 21.6 x 27.9 x 1.9 cm, hardcover
  • Language: English
  • SAVE -10% with code: EXTRA

Transforming Gaming and Computer Simulation Technologies across Industries (e-book) (used book) | bookbook.eu

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In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.

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  • Publisher:
  • Year: 2016
  • Pages: 328
  • ISBN-10: 1522518177
  • ISBN-13: 9781522518174
  • Format: 21.6 x 27.9 x 1.9 cm, hardcover
  • Language: English English

In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.

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