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The Video Game Guide
The Video Game Guide
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Welcome to Volume 2 of the Video Game Guide 1990-1999 The Nineties. A decade where 3D graphics would open up exciting new worlds of adventure on consoles such as the Sega Dreamcast, Sony PlayStation and the Nintendo 64. Pushing the boundaries on Personal computers with the introductory of the first Graphics Cards. A time of controversy as ultra-violent games such as Mortal Kombat (1992) and Doom (1993) led to the establishment of Entertainment Software Rating Board (ESRB). Though perhaps most s…
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  • Publisher:
  • ISBN-10: 1739238400
  • ISBN-13: 9781739238407
  • Format: 15.2 x 22.9 x 2 cm, minkšti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

The Video Game Guide (e-book) (used book) | bookbook.eu

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Welcome to Volume 2 of the Video Game Guide 1990-1999 The Nineties. A decade where 3D graphics would open up exciting new worlds of adventure on consoles such as the Sega Dreamcast, Sony PlayStation and the Nintendo 64. Pushing the boundaries on Personal computers with the introductory of the first Graphics Cards. A time of controversy as ultra-violent games such as Mortal Kombat (1992) and Doom (1993) led to the establishment of Entertainment Software Rating Board (ESRB). Though perhaps most significant of all was the evolution of the games themselves. The introduction of deep themes or cinematic storytelling in such ground-breaking games as stealth action-adventure Metal Gear Solid (1998), action-adventure RPG The Legend of Zelda: Ocarina of Time (1998) and first-person shooter Half-Life (1998) to name but a few. The Video Game Volume 2 covers not only the games, but the consoles, the establishment of notable developers, events, awards and technologies that changed the world of gaming forever. If you loved playing games in the nineties then this is a must read for you.

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  • Author: Peter Cruickshank
  • Publisher:
  • ISBN-10: 1739238400
  • ISBN-13: 9781739238407
  • Format: 15.2 x 22.9 x 2 cm, minkšti viršeliai
  • Language: English English

Welcome to Volume 2 of the Video Game Guide 1990-1999 The Nineties. A decade where 3D graphics would open up exciting new worlds of adventure on consoles such as the Sega Dreamcast, Sony PlayStation and the Nintendo 64. Pushing the boundaries on Personal computers with the introductory of the first Graphics Cards. A time of controversy as ultra-violent games such as Mortal Kombat (1992) and Doom (1993) led to the establishment of Entertainment Software Rating Board (ESRB). Though perhaps most significant of all was the evolution of the games themselves. The introduction of deep themes or cinematic storytelling in such ground-breaking games as stealth action-adventure Metal Gear Solid (1998), action-adventure RPG The Legend of Zelda: Ocarina of Time (1998) and first-person shooter Half-Life (1998) to name but a few. The Video Game Volume 2 covers not only the games, but the consoles, the establishment of notable developers, events, awards and technologies that changed the world of gaming forever. If you loved playing games in the nineties then this is a must read for you.

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