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Description
Young Hanno, a Paladin sworn to uphold justice and honor, must transport the sword Biophontes, which - once drawn - must drain the blood from a victim before it can be sheathed, to a Weapons Master to be reforged. The only henchmen available for the quest are four thieves: Shaphel, a burly bastard fighter/illusionist/thief, Tillyard, a halfling druid/thief, Verminius, an adolescent thief-genius, and Chip, a sailor and amateur thief. They must avoid the priestesses of the Pythoness and overcome the hazards of Pigborn hordes, hostile barbarians, ancient enchanted forests, and booted nobility.
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Young Hanno, a Paladin sworn to uphold justice and honor, must transport the sword Biophontes, which - once drawn - must drain the blood from a victim before it can be sheathed, to a Weapons Master to be reforged. The only henchmen available for the quest are four thieves: Shaphel, a burly bastard fighter/illusionist/thief, Tillyard, a halfling druid/thief, Verminius, an adolescent thief-genius, and Chip, a sailor and amateur thief. They must avoid the priestesses of the Pythoness and overcome the hazards of Pigborn hordes, hostile barbarians, ancient enchanted forests, and booted nobility.
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