25,91 €
28,79 €
-10% with code: EXTRA
The Lord of Laxton
The Lord of Laxton
25,91
28,79 €
  • We will send in 10–14 business days.
An unholy evil threatens the seat of power in Nottingham. A group of rebels and outlaws must discover the threat before their own beloved Sherwood Forest, and the whole of England, fall under a hellish power. This supernatural adventure for the Darkwood roleplaying game is suitable for both new and experienced players, realistic and heroic characters, as a launching point for a campaign, as a climactic end to a campaign, or as a purely stand-alone campaign. Ideas for prequels, sequels, and inco…
28.79
  • Publisher:
  • ISBN-10: 1938270312
  • ISBN-13: 9781938270314
  • Format: 21.6 x 27.9 x 0.3 cm, minkšti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

The Lord of Laxton (e-book) (used book) | Steve Garnett | bookbook.eu

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An unholy evil threatens the seat of power in Nottingham. A group of rebels and outlaws must discover the threat before their own beloved Sherwood Forest, and the whole of England, fall under a hellish power. This supernatural adventure for the Darkwood roleplaying game is suitable for both new and experienced players, realistic and heroic characters, as a launching point for a campaign, as a climactic end to a campaign, or as a purely stand-alone campaign. Ideas for prequels, sequels, and incorporating the adventures from the Darkwood rulebook to form an overarching campaign are included.

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  • Author: Steve Garnett
  • Publisher:
  • ISBN-10: 1938270312
  • ISBN-13: 9781938270314
  • Format: 21.6 x 27.9 x 0.3 cm, minkšti viršeliai
  • Language: English English

An unholy evil threatens the seat of power in Nottingham. A group of rebels and outlaws must discover the threat before their own beloved Sherwood Forest, and the whole of England, fall under a hellish power. This supernatural adventure for the Darkwood roleplaying game is suitable for both new and experienced players, realistic and heroic characters, as a launching point for a campaign, as a climactic end to a campaign, or as a purely stand-alone campaign. Ideas for prequels, sequels, and incorporating the adventures from the Darkwood rulebook to form an overarching campaign are included.

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