Reviews
Description
An unholy evil threatens the seat of power in Nottingham. A group of rebels and outlaws must discover the threat before their own beloved Sherwood Forest, and the whole of England, fall under a hellish power. This supernatural adventure for the Darkwood roleplaying game is suitable for both new and experienced players, realistic and heroic characters, as a launching point for a campaign, as a climactic end to a campaign, or as a purely stand-alone campaign. Ideas for prequels, sequels, and incorporating the adventures from the Darkwood rulebook to form an overarching campaign are included.
An unholy evil threatens the seat of power in Nottingham. A group of rebels and outlaws must discover the threat before their own beloved Sherwood Forest, and the whole of England, fall under a hellish power. This supernatural adventure for the Darkwood roleplaying game is suitable for both new and experienced players, realistic and heroic characters, as a launching point for a campaign, as a climactic end to a campaign, or as a purely stand-alone campaign. Ideas for prequels, sequels, and incorporating the adventures from the Darkwood rulebook to form an overarching campaign are included.
Reviews