41,57 €
46,19 €
-10% with code: EXTRA
The Invent To Learn Guide to 3D Printing in the Classroom
The Invent To Learn Guide to 3D Printing in the Classroom
41,57
46,19 €
  • We will send in 10–14 business days.
"3D printing will be bigger than the Web." Chris Anderson, former editor-in-chief of Wired magazine This book is an essential guide for educators interested in bringing the amazing world of 3D printing to their classrooms. Learn about the technology, exciting powerful new design software, and even advice for purchasing your first 3D printer. The real power of the book comes from a variety of teacher-tested step-by-step classroom projects. Eighteen fun and challenging projects explore science, t…
46.19
  • SAVE -10% with code: EXTRA

The Invent To Learn Guide to 3D Printing in the Classroom (e-book) (used book) | bookbook.eu

Reviews

(3.64 Goodreads rating)

Description

"3D printing will be bigger than the Web." Chris Anderson, former editor-in-chief of Wired magazine This book is an essential guide for educators interested in bringing the amazing world of 3D printing to their classrooms. Learn about the technology, exciting powerful new design software, and even advice for purchasing your first 3D printer. The real power of the book comes from a variety of teacher-tested step-by-step classroom projects. Eighteen fun and challenging projects explore science, technology, engineering, and mathematics, along with forays into the visual arts and design. The Invent To Learn Guide to 3D Printing in the Classroom is written in an engaging style by authors with decades of educational technology experience.

EXTRA 10 % discount with code: EXTRA

41,57
46,19 €
We will send in 10–14 business days.

The promotion ends in 23d.05:19:02

The discount code is valid when purchasing from 10 €. Discounts do not stack.

Log in and for this item
you will receive 0,46 Book Euros!?

"3D printing will be bigger than the Web." Chris Anderson, former editor-in-chief of Wired magazine This book is an essential guide for educators interested in bringing the amazing world of 3D printing to their classrooms. Learn about the technology, exciting powerful new design software, and even advice for purchasing your first 3D printer. The real power of the book comes from a variety of teacher-tested step-by-step classroom projects. Eighteen fun and challenging projects explore science, technology, engineering, and mathematics, along with forays into the visual arts and design. The Invent To Learn Guide to 3D Printing in the Classroom is written in an engaging style by authors with decades of educational technology experience.

Reviews

  • No reviews
0 customers have rated this item.
5
0%
4
0%
3
0%
2
0%
1
0%
(will not be displayed)