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In The Inferno of Checkers, W. R. Fraser discusses how to play in "Two-Move," "Three-Move" and "Go As You Please" checkers. The former involve pre-arranged (but randomly assigned) moves for the first two or three turns of the game, which is intended to keep play fresh. Fraser colorfully utilizes the metaphor of Dante's Inferno to describe the heavenly ease of free-play checkers, the purgatory of Two-Move, and the hell of Three-Move checkers.
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In The Inferno of Checkers, W. R. Fraser discusses how to play in "Two-Move," "Three-Move" and "Go As You Please" checkers. The former involve pre-arranged (but randomly assigned) moves for the first two or three turns of the game, which is intended to keep play fresh. Fraser colorfully utilizes the metaphor of Dante's Inferno to describe the heavenly ease of free-play checkers, the purgatory of Two-Move, and the hell of Three-Move checkers.
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