Reviews
Description
Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused ""visual novel"" genre is discussed as a form of interactive fiction.
EXTRA 10 % discount with code: EXTRA
The promotion ends in 20d.17:14:10
The discount code is valid when purchasing from 10 €. Discounts do not stack.
Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused ""visual novel"" genre is discussed as a form of interactive fiction.
Reviews