115,10 €
127,89 €
-10% with code: EXTRA
Situational Game Design
Situational Game Design
115,10
127,89 €
  • We will send in 10–14 business days.
Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centr…
127.89
  • Publisher:
  • ISBN-10: 113803181X
  • ISBN-13: 9781138031814
  • Format: 15.5 x 23.1 x 1 cm, minkšti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

Situational Game Design (e-book) (used book) | Brian Upton | bookbook.eu

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Description

Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms.

Key Features

Introduces a new methodology of game design that concentrates on moment-to-moment player experience

  • Provides practical design heuristics for designing playful situations in all types of games
  • Offers groundbreaking techniques for designing non-interactive play spaces
  • Teaches designers how to create games that function as performances
  • Provides a roadmap for the evolution of games as an art form.
  • EXTRA 10 % discount with code: EXTRA

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    • Author: Brian Upton
    • Publisher:
    • ISBN-10: 113803181X
    • ISBN-13: 9781138031814
    • Format: 15.5 x 23.1 x 1 cm, minkšti viršeliai
    • Language: English English

    Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms.

    Key Features

    Introduces a new methodology of game design that concentrates on moment-to-moment player experience

  • Provides practical design heuristics for designing playful situations in all types of games
  • Offers groundbreaking techniques for designing non-interactive play spaces
  • Teaches designers how to create games that function as performances
  • Provides a roadmap for the evolution of games as an art form.
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