24,56 €
27,29 €
-10% with code: EXTRA
Scepter of Memories (Witchlings #4)
Scepter of Memories (Witchlings #4)
24,56
27,29 €
  • We will send in 10–14 business days.
The highly anticipated fourth book in the bestselling Witchlings series! With an evil warlock rising to power, the Witchlings must travel far beyond the Twelve Towns to find a way to save their home.Seven Salazar and Thorn Laroux are finally reunited with their best friend, Valley Pepperhorn, after curing the hex that almost took her from them. But evil still dwells in Ravenskill, and it's staking its claim over all of the Twelve Towns.The Witchlings are determined to stop Ambert Lophiifor's pl…
  • SAVE -10% with code: EXTRA

Scepter of Memories (Witchlings #4) (e-book) (used book) | bookbook.eu

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The highly anticipated fourth book in the bestselling Witchlings series! With an evil warlock rising to power, the Witchlings must travel far beyond the Twelve Towns to find a way to save their home.

Seven Salazar and Thorn Laroux are finally reunited with their best friend, Valley Pepperhorn, after curing the hex that almost took her from them. But evil still dwells in Ravenskill, and it's staking its claim over all of the Twelve Towns.

The Witchlings are determined to stop Ambert Lophiifor's plans of taking the Twelve Towns back to a time where warlocks ruled. With Seven's Uncle powers and their new coven behind them, surely they'll be able to defeat him at last. But strange things are happening around Ravenskill -- the Witchlings' allies are starting to forget them! Then when the Witchlings are framed for a crime they didn't commit, Ambert is hot on their trail ready to throw them into the tombs.

Without any support, the Witchlings are forced to flee beyond the borders of the Twelve Towns and into the Enchanted Grimm. An uncharted place filled with monstruos where not even Ambert and his coven of veiled witches dare follow. But the Witchlings are not alone; together with their Nightbeasts, they must navigate the strange woods and discover a way to change their fate. Even if it means embracing the monstruos within themselves.

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The highly anticipated fourth book in the bestselling Witchlings series! With an evil warlock rising to power, the Witchlings must travel far beyond the Twelve Towns to find a way to save their home.

Seven Salazar and Thorn Laroux are finally reunited with their best friend, Valley Pepperhorn, after curing the hex that almost took her from them. But evil still dwells in Ravenskill, and it's staking its claim over all of the Twelve Towns.

The Witchlings are determined to stop Ambert Lophiifor's plans of taking the Twelve Towns back to a time where warlocks ruled. With Seven's Uncle powers and their new coven behind them, surely they'll be able to defeat him at last. But strange things are happening around Ravenskill -- the Witchlings' allies are starting to forget them! Then when the Witchlings are framed for a crime they didn't commit, Ambert is hot on their trail ready to throw them into the tombs.

Without any support, the Witchlings are forced to flee beyond the borders of the Twelve Towns and into the Enchanted Grimm. An uncharted place filled with monstruos where not even Ambert and his coven of veiled witches dare follow. But the Witchlings are not alone; together with their Nightbeasts, they must navigate the strange woods and discover a way to change their fate. Even if it means embracing the monstruos within themselves.

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