144,89 €
160,99 €
-10% with code: EXTRA
Realistic Image Synthesis Using Photon Mapping
Realistic Image Synthesis Using Photon Mapping
144,89
160,99 €
  • We will send in 10–14 business days.
Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the "bleeding" of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides the theory and…
160.99
  • Publisher:
  • Year: 2001
  • Pages: 208
  • ISBN-10: 1568811470
  • ISBN-13: 9781568811475
  • Format: 15.1 x 23.9 x 1.8 cm, kieti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

Realistic Image Synthesis Using Photon Mapping (e-book) (used book) | bookbook.eu

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Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the "bleeding" of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides the theory and practical insight necessary to implement photon mapping and simulate all types of direct and indirect illumination efficiently.

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  • Author: Henrik Wann Jensen
  • Publisher:
  • Year: 2001
  • Pages: 208
  • ISBN-10: 1568811470
  • ISBN-13: 9781568811475
  • Format: 15.1 x 23.9 x 1.8 cm, kieti viršeliai
  • Language: English English

Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the "bleeding" of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides the theory and practical insight necessary to implement photon mapping and simulate all types of direct and indirect illumination efficiently.

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