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Description
Part I: Getting Started
Chapter 1: What Is XAML?
Chapter 2: Software Craftsmanship
Part II: Laying The Groundwork
Chapter 3: Domain-Driven Design
Chapter 4: Design Patterns
Chapter 5: Unit Testing
Chapter 6: Advanced Unit Testing and Test-Driven Development
Chapter 7: Exception Handling and Logging
Part III: Completing the User Interface Layer
Chapter 8: The WPF User Interface
Chapter 9: The Windows Phone User Interface
Chapter 10: The Windows User Interface
Chapter 11: Deploying and Maintaining Your Application
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Part I: Getting Started
Chapter 1: What Is XAML?
Chapter 2: Software Craftsmanship
Part II: Laying The Groundwork
Chapter 3: Domain-Driven Design
Chapter 4: Design Patterns
Chapter 5: Unit Testing
Chapter 6: Advanced Unit Testing and Test-Driven Development
Chapter 7: Exception Handling and Logging
Part III: Completing the User Interface Layer
Chapter 8: The WPF User Interface
Chapter 9: The Windows Phone User Interface
Chapter 10: The Windows User Interface
Chapter 11: Deploying and Maintaining Your Application
Reviews