17,72 €
19,69 €
-10% with code: EXTRA
Physics Is Still Your Friend
Physics Is Still Your Friend
17,72
19,69 €
  • We will send in 10–14 business days.
In the spring of 2005, an experimental game was prototyped in seven days. This little experiment was Tower of Goo, and it was the seed that led to the development of the independent video game, World of Goo, which was released in the fall of 2008. Shortly thereafter, Drew Davidson wrote a piece on the game that was published in 2009 as part of the book, Well Played 1.0. In this piece, Davidson engaged in a close in-depth reading of World of Goo to help parse out the various meanings he found in…
  • Publisher:
  • ISBN-10: 1304243761
  • ISBN-13: 9781304243768
  • Format: 14 x 21.6 x 0.5 cm, softcover
  • Language: English
  • SAVE -10% with code: EXTRA

Physics Is Still Your Friend (e-book) (used book) | bookbook.eu

Reviews

Description

In the spring of 2005, an experimental game was prototyped in seven days. This little experiment was Tower of Goo, and it was the seed that led to the development of the independent video game, World of Goo, which was released in the fall of 2008. Shortly thereafter, Drew Davidson wrote a piece on the game that was published in 2009 as part of the book, Well Played 1.0. In this piece, Davidson engaged in a close in-depth reading of World of Goo to help parse out the various meanings he found in my experience with the game. And now, ten years later, he wanted to take another look at the game and see how well its gameplay experience holds up.

EXTRA 10 % discount with code: EXTRA

17,72
19,69 €
We will send in 10–14 business days.

The promotion ends in 17d.10:56:20

The discount code is valid when purchasing from 10 €. Discounts do not stack.

Log in and for this item
you will receive 0,20 Book Euros!?
  • Author: Drew Davidson
  • Publisher:
  • ISBN-10: 1304243761
  • ISBN-13: 9781304243768
  • Format: 14 x 21.6 x 0.5 cm, softcover
  • Language: English English

In the spring of 2005, an experimental game was prototyped in seven days. This little experiment was Tower of Goo, and it was the seed that led to the development of the independent video game, World of Goo, which was released in the fall of 2008. Shortly thereafter, Drew Davidson wrote a piece on the game that was published in 2009 as part of the book, Well Played 1.0. In this piece, Davidson engaged in a close in-depth reading of World of Goo to help parse out the various meanings he found in my experience with the game. And now, ten years later, he wanted to take another look at the game and see how well its gameplay experience holds up.

Reviews

  • No reviews
0 customers have rated this item.
5
0%
4
0%
3
0%
2
0%
1
0%
(will not be displayed)