38,60 €
42,89 €
-10% with code: EXTRA
Past Imperative
Past Imperative
38,60
42,89 €
  • We will send in 10–14 business days.
First in the WWI alternate reality trilogy. "Duncan has a wonderful knack of conjuring up wacky scenarios and making them believable and fascinating" (Kirkus Reviews). The Great Game of Gods is afoot in a world on the brink of madness . . . In the summer of 1914, a young man of reputation beyond reproach awakens under police guard--grievously injured and accused of heinous, impossible murder. And in a strange, distant place, the youngest member of a penniless acting troupe has been taken priso…
42.89
  • SAVE -10% with code: EXTRA

Past Imperative (e-book) (used book) | Dave Duncan | bookbook.eu

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First in the WWI alternate reality trilogy. "Duncan has a wonderful knack of conjuring up wacky scenarios and making them believable and fascinating" (Kirkus Reviews).

The Great Game of Gods is afoot in a world on the brink of madness . . . In the summer of 1914, a young man of reputation beyond reproach awakens under police guard--grievously injured and accused of heinous, impossible murder. And in a strange, distant place, the youngest member of a penniless acting troupe has been taken prisoner by the loyal minions of a corrupt, vengeful goddess. For an ancient prophecy has divided the realm's ruling deities into warring factions--a prophecy that mentions the crippled captive child and a youth recovering from inexplicable wounds in a British hospital bed. The game weaves through worlds and dimensions as it has since time immemorial--a deadly contest of skill and manipulations that ruthlessly creates wizards, destroys human pawns, and transforms ordinary men, women, and children into something more.

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38,60
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First in the WWI alternate reality trilogy. "Duncan has a wonderful knack of conjuring up wacky scenarios and making them believable and fascinating" (Kirkus Reviews).

The Great Game of Gods is afoot in a world on the brink of madness . . . In the summer of 1914, a young man of reputation beyond reproach awakens under police guard--grievously injured and accused of heinous, impossible murder. And in a strange, distant place, the youngest member of a penniless acting troupe has been taken prisoner by the loyal minions of a corrupt, vengeful goddess. For an ancient prophecy has divided the realm's ruling deities into warring factions--a prophecy that mentions the crippled captive child and a youth recovering from inexplicable wounds in a British hospital bed. The game weaves through worlds and dimensions as it has since time immemorial--a deadly contest of skill and manipulations that ruthlessly creates wizards, destroys human pawns, and transforms ordinary men, women, and children into something more.

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