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Description
Kotlin greatly reduces source code verbosity; with the recently announced first class support from the Android team, a great opportunity has been created. The book will help you learn how to create apps with Kotlin from scratch and get them up-and-running.
Starting with an introduction to Kotlin, this book will take you through building blocks such as functions, classes, and more. Various features of Kotlin will be explored by building three application of varying complexity. For a quick start to Android development we look at building a classic game Tetris and elaborate on Object Oriented Programming in Kotlin. Our next application is a messenger app, a level up in complexity; we will design and implement the backend as well. Before we move to the third app, we take a look at methods of data persistence, helping us learn storage and retrieval of useful application. Our final app is a Place reviewer; a web application will be making use of the Google Maps API and Placepicker.
By end of the book you will have gained experience of how to create and deploy Android applications using Kotlin.
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Kotlin greatly reduces source code verbosity; with the recently announced first class support from the Android team, a great opportunity has been created. The book will help you learn how to create apps with Kotlin from scratch and get them up-and-running.
Starting with an introduction to Kotlin, this book will take you through building blocks such as functions, classes, and more. Various features of Kotlin will be explored by building three application of varying complexity. For a quick start to Android development we look at building a classic game Tetris and elaborate on Object Oriented Programming in Kotlin. Our next application is a messenger app, a level up in complexity; we will design and implement the backend as well. Before we move to the third app, we take a look at methods of data persistence, helping us learn storage and retrieval of useful application. Our final app is a Place reviewer; a web application will be making use of the Google Maps API and Placepicker.
By end of the book you will have gained experience of how to create and deploy Android applications using Kotlin.
Reviews