23,12 €
25,69 €
-10% with code: EXTRA
Gamers 1: Attempting Connection
Gamers 1: Attempting Connection
23,12
25,69 €
  • We will send in 10–14 business days.
A classic tale of a team coming together, uniting kids from across the social spectrum - but this team plays e-sports, and the games are online. Series features plenty of in-game action, along with the warm and satisfying story of tweens beginning to find their people. Perfect for middle-graders who love gaming and want to read beyond licensed titles. It's Chell Park's first week in junior high, and she's already waiting to see the principal. There are three other kids ahead of her in line, so…
25.69
  • Publisher:
  • ISBN-10: 1645952681
  • ISBN-13: 9781645952688
  • Format: 14.2 x 21.1 x 3.1 cm, kieti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

Gamers 1: Attempting Connection (e-book) (used book) | bookbook.eu

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A classic tale of a team coming together, uniting kids from across the social spectrum - but this team plays e-sports, and the games are online. Series features plenty of in-game action, along with the warm and satisfying story of tweens beginning to find their people. Perfect for middle-graders who love gaming and want to read beyond licensed titles.

It's Chell Park's first week in junior high, and she's already waiting to see the principal. There are three other kids ahead of her in line, so she does what she always does to calm her nerves - she pulls out her battered old phone, and starts playing a video game. Before you know it, the other kids are joining in.

This chance meeting sets some new friendships in motion. Chell might be quiet in school, but she's also a fierce competitor, and soon she has a brilliant idea. Why don't they start a team?

The first book in this new series follows these characters - two boys, two girls -- as they sharpen their skills and try to win their first title, all while handling personal struggles that knit them closer together.

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25,69 €
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  • Author: E C Myers
  • Publisher:
  • ISBN-10: 1645952681
  • ISBN-13: 9781645952688
  • Format: 14.2 x 21.1 x 3.1 cm, kieti viršeliai
  • Language: English English

A classic tale of a team coming together, uniting kids from across the social spectrum - but this team plays e-sports, and the games are online. Series features plenty of in-game action, along with the warm and satisfying story of tweens beginning to find their people. Perfect for middle-graders who love gaming and want to read beyond licensed titles.

It's Chell Park's first week in junior high, and she's already waiting to see the principal. There are three other kids ahead of her in line, so she does what she always does to calm her nerves - she pulls out her battered old phone, and starts playing a video game. Before you know it, the other kids are joining in.

This chance meeting sets some new friendships in motion. Chell might be quiet in school, but she's also a fierce competitor, and soon she has a brilliant idea. Why don't they start a team?

The first book in this new series follows these characters - two boys, two girls -- as they sharpen their skills and try to win their first title, all while handling personal struggles that knit them closer together.

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