144,17 €
160,19 €
-10% with code: EXTRA
Game Audio Implementation
Game Audio Implementation
144,17
160,19 €
  • We will send in 10–14 business days.
Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine(c) you'll ga…
160.19
  • Publisher:
  • ISBN-10: 1138777242
  • ISBN-13: 9781138777248
  • Format: 19.1 x 23.4 x 2.3 cm, minkšti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

Game Audio Implementation (e-book) (used book) | bookbook.eu

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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine(c) you'll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

The accompanying website (www.gameaudioimplementation.com) includes:

  • 12 downloadable demonstration games
  • A unique exercise level for you to develop for your portfolio
  • An up-to-date online bibliography with further reading for each chapter
  • A free sound library with hundreds of game SFX

EXTRA 10 % discount with code: EXTRA

144,17
160,19 €
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  • Author: Richard Stevens
  • Publisher:
  • ISBN-10: 1138777242
  • ISBN-13: 9781138777248
  • Format: 19.1 x 23.4 x 2.3 cm, minkšti viršeliai
  • Language: English English

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine(c) you'll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

The accompanying website (www.gameaudioimplementation.com) includes:

  • 12 downloadable demonstration games
  • A unique exercise level for you to develop for your portfolio
  • An up-to-date online bibliography with further reading for each chapter
  • A free sound library with hundreds of game SFX

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