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Description
The City of Sands adventure module starts where the Domes of Ishaq-Zahur leaves off, sending a party of heroes from the peril of the desert tombs to the streets of the sandy metropolis, Archensheen. There the players will find themselves caught in the middle of a fierce struggle for political power and ancient artifacts as factions from all across the city vie for control of relics from the Nartheneen's glory days. Choosing a side may make more enemies than it does friends, but can the heroes survive if they choose to stand alone?
This 126-page adventure supports the Pathfinder Roleplaying Game system, and will take a party of 7th level characters to 9th level over 10 to 12 sessions of play. It is intended to be run following the previous module, the Domes of Ishaq-Zahur, but the city of Archensheen and the factions therein can be dropped into your existing game with minimal effort.
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The City of Sands adventure module starts where the Domes of Ishaq-Zahur leaves off, sending a party of heroes from the peril of the desert tombs to the streets of the sandy metropolis, Archensheen. There the players will find themselves caught in the middle of a fierce struggle for political power and ancient artifacts as factions from all across the city vie for control of relics from the Nartheneen's glory days. Choosing a side may make more enemies than it does friends, but can the heroes survive if they choose to stand alone?
This 126-page adventure supports the Pathfinder Roleplaying Game system, and will take a party of 7th level characters to 9th level over 10 to 12 sessions of play. It is intended to be run following the previous module, the Domes of Ishaq-Zahur, but the city of Archensheen and the factions therein can be dropped into your existing game with minimal effort.
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