93,86 €
104,29 €
-10% with code: EXTRA
Essential Computer Animation Fast
Essential Computer Animation Fast
93,86
104,29 €
  • We will send in 10–14 business days.
Computer Animation is now worlds away from its early beginnings when programs merely mimicked the hand drawn cartoon process. Its now regularly used for creating wonderful special effects in major movies like Titanic, Toy Story, Antz and Bugs Life. John Vince tells you all about: The basic principles used in the powerful software products currently available on the market; The terms and processes involved; And in an easy-to-understand way, with no complicated math. So if you want to learn more…
104.29
  • Publisher:
  • Year: 2000
  • Pages: 162
  • ISBN-10: 1852331410
  • ISBN-13: 9781852331412
  • Format: 15.6 x 23.4 x 1.1 cm, minkšti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

Essential Computer Animation Fast (e-book) (used book) | bookbook.eu

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Computer Animation is now worlds away from its early beginnings when programs merely mimicked the hand drawn cartoon process. Its now regularly used for creating wonderful special effects in major movies like Titanic, Toy Story, Antz and Bugs Life.
John Vince tells you all about: The basic principles used in the powerful software products currently available on the market; The terms and processes involved; And in an easy-to-understand way, with no complicated math.
So if you want to learn more about 3D computer animation without being swamped by complex mathematics, then read this book and have fun creating your own animated programs.

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  • Author: John Vince
  • Publisher:
  • Year: 2000
  • Pages: 162
  • ISBN-10: 1852331410
  • ISBN-13: 9781852331412
  • Format: 15.6 x 23.4 x 1.1 cm, minkšti viršeliai
  • Language: English English

Computer Animation is now worlds away from its early beginnings when programs merely mimicked the hand drawn cartoon process. Its now regularly used for creating wonderful special effects in major movies like Titanic, Toy Story, Antz and Bugs Life.
John Vince tells you all about: The basic principles used in the powerful software products currently available on the market; The terms and processes involved; And in an easy-to-understand way, with no complicated math.
So if you want to learn more about 3D computer animation without being swamped by complex mathematics, then read this book and have fun creating your own animated programs.

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