114,74 €
127,49 €
-10% with code: EXTRA
Bridging the Gap Between Rendering and Simulation Frameworks
Bridging the Gap Between Rendering and Simulation Frameworks
114,74
127,49 €
  • We will send in 10–14 business days.
Taking into account aspects of semantic world models and graph databases, Nico Hempe presents concepts for a new class of modern Multi-Domain VR Simulation Systems based on the principles of the research field of eRobotics. Nico Hempe not only shows how to overcome structural differences between rendering and simulation frameworks to allow attractive and intuitive representations of the generated results, he also demonstrates ways to enable rendering-supported simulations. The outcome is an int…
127.49
  • Publisher:
  • Year: 2016
  • Pages: 244
  • ISBN-10: 3658144009
  • ISBN-13: 9783658144005
  • Format: 17 x 24.4 x 1.4 cm, minkšti viršeliai
  • Language: English
  • SAVE -10% with code: EXTRA

Bridging the Gap Between Rendering and Simulation Frameworks (e-book) (used book) | bookbook.eu

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Taking into account aspects of semantic world models and graph databases, Nico Hempe presents concepts for a new class of modern Multi-Domain VR Simulation Systems based on the principles of the research field of eRobotics. Nico Hempe not only shows how to overcome structural differences between rendering and simulation frameworks to allow attractive and intuitive representations of the generated results, he also demonstrates ways to enable rendering-supported simulations. The outcome is an intuitive multi-purpose development tool for multiple applications, ranging from industrial domains over environmental scenarios up to space robotics.

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  • Author: Nico Hempe
  • Publisher:
  • Year: 2016
  • Pages: 244
  • ISBN-10: 3658144009
  • ISBN-13: 9783658144005
  • Format: 17 x 24.4 x 1.4 cm, minkšti viršeliai
  • Language: English English

Taking into account aspects of semantic world models and graph databases, Nico Hempe presents concepts for a new class of modern Multi-Domain VR Simulation Systems based on the principles of the research field of eRobotics. Nico Hempe not only shows how to overcome structural differences between rendering and simulation frameworks to allow attractive and intuitive representations of the generated results, he also demonstrates ways to enable rendering-supported simulations. The outcome is an intuitive multi-purpose development tool for multiple applications, ranging from industrial domains over environmental scenarios up to space robotics.

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