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Description
This is a reprinted edition of the classic 1994 world book for the MasterBook roleplaying game system. Welcome to the world of Fantasy Noir. It's a mean old world out there. The sorcerer upstairs conjures too loud; the guy down the hall drinks blood from a six-pack; that stiff you left in the alley is up and walking around. If you're lucky, the Guild will pay you for tonight's work; if you're not, you're going home in a box... a small box. Bloodshadows is a roleplaying game setting that combines pulp adventure with dark fantasy. Tough detectives in weathered trench-coats swap biting comments with vampires in evening gowns. Humans walk down dark streets side by side with demonic breeds and long-dead ghouls. And death -- or Undeath -- waits around the corner... Go outside the cities and discover the terrors of the Wilderness. Even the most powerful shapeshifter or sorcerer fears what waits in the ruins... Your weapons on the world of Marl are magic and technology -- but neither replaces a good head on your shoulders. And you'll have to work to keep it there. You must have MasterBook to play this game.
EXTRA 10 % discount with code: EXTRA
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This is a reprinted edition of the classic 1994 world book for the MasterBook roleplaying game system. Welcome to the world of Fantasy Noir. It's a mean old world out there. The sorcerer upstairs conjures too loud; the guy down the hall drinks blood from a six-pack; that stiff you left in the alley is up and walking around. If you're lucky, the Guild will pay you for tonight's work; if you're not, you're going home in a box... a small box. Bloodshadows is a roleplaying game setting that combines pulp adventure with dark fantasy. Tough detectives in weathered trench-coats swap biting comments with vampires in evening gowns. Humans walk down dark streets side by side with demonic breeds and long-dead ghouls. And death -- or Undeath -- waits around the corner... Go outside the cities and discover the terrors of the Wilderness. Even the most powerful shapeshifter or sorcerer fears what waits in the ruins... Your weapons on the world of Marl are magic and technology -- but neither replaces a good head on your shoulders. And you'll have to work to keep it there. You must have MasterBook to play this game.
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